Foreword Contents It seems fitting that we’ve reached the 13th yearof GDC’s State of the Game Industry, a number viewed as lucky in some 1. The Global Game Developer Community22. Industry Layoffs83. Generative AI134. Engines & Platforms185. The Business of Games296. Publishing & Financing287. Advocacy33 cultures and unlucky in others, because it feels like the last 12 monthshave seen their share of fortune and heartbreak. Industry layoffs have continued, to the point where one in 10 developerssay they’ve lost their jobs in the past year. This is happening as morestudios adopt Generative AI, even though it’s increasingly unpopularamong developers. Working hours are going up, investmentopportunities are shrinking, and recent severe weather events likeHurricane Milton and the Southern California wildfires are drawingattention to the growing impact of climate disasters. But the game industry is resilient, as are its developers. PC development hasskyrocketed, more studios are prioritizing game accessibility, unionizationsupport holds steady, and Hollywood continues to see thevalue in adapting games for the big (and small) screen. This year, we surveyed over 3,000 developers (with a±2 percent MoE), working with research partners atOmdia to analyze the survey data and collaboratingwith the team at Game Developer. Thank you to everyone who participated by sharingyour thoughts and perspectives. GDC Team THE GLOBALGAME DEVELOPERCOMMUNITY1 The Developersof 2025 25-34...........................36%35-44...........................33%45-54............................15%18-24.............................10%55-64..............................5%65 or older...................1% The game industry continues to growand change, along with its players.While the industry remains largelywhite and male, a few key data pointsshow how the developer community isbecoming more diverse. Gender diversity in the game industry has seena notable shift over the past few years. Womenand non-binary developers now make up 32% ofgame developers, compared to 29% last year and24% in 2022. Men still make up two-thirds (66%) ofdevelopers. However, that number was 75% in 2020,meaning we’ve seen a 9-point change over the pastfive years. 35%are white, male,not part of theLGBTQ+ community LGBTQ representation among developers has alsoincreased, with one-fourth of respondents identifyingas LGBTQ+ (up from 21% in 2024). Nearly half (43%) of18–24-year-old developers identify as LGBTQ+, andwomen developers are almost four times more likelythan men to do so. The GlobalGame DevelopmentCommunity This year’s State of the GameIndustry report includes developersfrom 86 countries, spread out oversix continents. The United States has the largest concentration ofrespondents, along with European countries like theUK, France, and Germany. Other countries of noteinclude Canada, Brazil, India, China, and Mexico. The Game Developers Conference is in the UnitedStates––as are many attendees, who tend to be the bulkof respondents to our annual survey. Some responsesin this survey may overly represent the experiences ofdevelopers in the West and may not always reflect theviews of the global community at large. COUNTRIES WITH THE MOST RESPONDENTS France................................1.4%Germany...........................1.3%India.....................................1.3% Poland................................1.6%Brazil....................................1.6%Sweden..............................1.4% United States.................58%United Kingdom............7%Canada.................................6%Australia................................3% Race / Ethnicity We have seen a change in racial and ethnic diversity in the game developmentcommunity since last year––though it’s a little more difficult to quantify, as manyof the changes are too small to draw conclusions. According to the survey, 16% ofdevelopers are East, South, or Southeast Asian, one-tenth are Hispanic, Latino, orof Spanish origin, and 3% are Black, African, or Caribbean. The combined increases did manifest in a year-over-year decrease in the numberof respondents identifying as White or Caucasian––going from 64% in 2024 to59% today. White / Caucasian59%Hispanic, Latino or Spanish origin10%East Asian9%Multiple ethnicities / Not listed5%Prefer not to answer4%Southeast Asian4%Black / African / Caribbean3%South Asian3%Middle Eastern or North African2%Native Hawaiian or Other Pacific Islander0.4%American Indian or Alaska Native0.3% The Developer’s Role JOB ROLE Despite the surge in layoffs, thebreakdown of job roles in the gameindustry has remained consistent.The top roles are in game design,programming, and production & teammanagement, like 2024. Game Design35% Programming / Engineering34% Production & Team Management31% The majority of respondents (59%) are either solodevelopers or work for studios that are the primarydevelopers of their games. When it comes to job roles,newer developers