Knobeloch, Bert Monterey, CA; Naval Postgraduate School https://hdl.handle.net/10945/65384 Copyright is reserved by the copyright owner. Downloaded from NPS Archive: Calhoun NAVALPOSTGRADUATESCHOOL MONTEREY, CALIFORNIA THESIS 13. ABSTRACT (maximum 200 words) In this age of globalism and multilateralism, military tasks are becoming more complex and distributed acrossmuch larger areas of interest. Regardless of the type of mission, being well prepared is the crucial requirement forsuccess; part of that success is owed to meticulous, well-structured mission planning. Frequently executedbriefings ensure the mutual understanding of the objectives and challenges the unit is facing, and the commander'sintent to achieve them. Computer-aided alternatives to the traditional sand table have been too expensive todevelop, field, and sustain, and sometimes failed to meet the desired results and were not adopted into dailypractice.Wedesigned and developed a mobile version of the virtual sand table,which uses only commercial-off-the-shelf products, thus proving that it is feasible to use augmented reality technology with itsintuitive user-interaction techniques and go beyond the traditional sand table capabilities. Our approach includesthe integration and support of a precisely scaled three-dimensional model of the real-world terrain and a novelfirst-person perspective that can be used for closer inspection. This solution eliminates the dependency on costlytechnical support teams to develop or modify the new mission's terrain. The system reduces the possibility ofhuman error and misunderstandings by supporting multiple simultaneous viewing perspectives and provides thefoundation for a network-based collaboration mode. THIS PAGE INTENTIONALLY LEFT BLANK Approved for public release. Distribution is unlimited. MILITARY MISSION PLANNING USING AUGMENTED REALITYTECHNOLOGY Bert KnobelochMajor, German ArmyBE, Bundeswehr University of Applied Sciences, Munich, 2011MEng, Bundeswehr University of Applied Sciences, Munich, 2012 Submitted in partial fulfillment of therequirements for the degree of MASTER OF SCIENCE IN MODELING, VIRTUAL ENVIRONMENTS, ANDSIMULATION from the NAVAL POSTGRADUATE SCHOOLJune 2020 Approved by:Amela SadagicAdvisor Christian R. FitzpatrickCo-Advisor Peter J. DenningChair, Department of Computer Science THIS PAGE INTENTIONALLY LEFT BLANK ABSTRACT In this age of globalism and multilateralism, military tasks are becoming morecomplex and distributed across much larger areas of interest. Regardless of the type ofmission, being well prepared is the crucial requirement for success; part of that success isowed to meticulous, well-structured mission planning. Frequently executed briefingsensure the mutual understanding of the objectives and challenges the unit is facing, andthe commander's intent to achieve them. Computer-aided alternatives to the traditionalsand table have been too expensive to develop, field, and sustain, and sometimes failed tomeet the desired results and were not adopted into daily practice. We designed and developed a mobile version of the virtual sand table, which usesonly commercial-off-the-shelf products, thus proving that it is feasible to use augmentedreality technology with its intuitive user-interaction techniques and go beyond thetraditional sand table capabilities. Our approach includes the integration and support of apreciselyscaled three-dimensional model of the real-world terrain and a novelfirst-person perspective that can be used for closer inspection. This solution eliminatesthe dependency on costly technical support teams to develop or modify the new mission'sterrain. The system reduces the possibility of human error and misunderstandings bysupporting multiple simultaneous viewing perspectives and provides the foundation for anetwork-based collaboration mode. THIS PAGE INTENTIONALLY LEFT BLANK TABLE OF CONTENTS A.RESEARCH DOMAIN..........................................................................1B.RESEARCH PROBLEM AND MOTIVATION...................................1C.RESEARCH QUESTIONS ....................................................................2D.SCOPE....................................................................................................3E.APPROACH ...........................................................................................3F.THESIS STRUCTURE ..........................................................................3 II.BACKGROUND................................................................................................5A.MISSION PLANNING PROCESS........................................................51.Definition.....................................................................................52.Structure .....................................................................................6B.VISUALIZATION .................................................................................61.Virtual Reality ..