您的浏览器禁用了JavaScript(一种计算机语言,用以实现您与网页的交互),请解除该禁用,或者联系我们。[GDC]:2022年游戏行业报告 - 发现报告
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2022年游戏行业报告

文化传媒2022-01-09GDC小***
2022年游戏行业报告

State of theGame Industry2022PresentedbyGOCThepastyearhasseensomestrugglesandsurprisesTheongoingpandemichasbolsteredtalksaboutpermanentremote work options andunionization.Reportsoftoxicityandmisconducthaveforcedtheindustrytotakeahardlookatbehaviorsthathaverunrampantfortoo long.It'sa timeof transition-but ifthere'sonethingweknowaboutgamedevelopers,it'sthatthey'realwaysuptothechallenge.ndustry as a whole.Wefounddevelopersisibilityingames,theyremixed ontheviability of Steam Deck: and they have strong feelings on bringing cryptocurrency ornon-fungibletokens(NFTs)intothegamingsphere.The 2022 State of the Game Industry survey is the tenth in an ongoing series of yearlyreports that offer insight into the shape of the industry, marking a decade of growth andinformatedh PlayStation5,XboxSeriesX/SvirtuallyneckandneckforcurrentgamedevelopmentEach year, we ask game developers what platforms they're currently developinggames for, and which platforins they ll be developing their next games for.Once again, PC has emerged as the most-popular platform for current games indevelopment (63%) as well as next (58%) games. But when it comes to consoles,PlayStation 5 is the leading platform for current- and next-game development.PC 63%PlayStation5 31%Android 30%ioS 30%Xbox Serles X / S29%Xbox One (orOne X)22%PlayStation 4 (or 4 Pro) 21%Nintendo Switch 20%Mac 18%Web browser 10%VR Headsets10%% nGoogle Stadia 3%Xbax Project xCloud3%AR Headsets 2%Tabletop Games2%PlayStation Now1%Amazon Luna 1%Virtual Tabletop1%Playdate0%Other 3%N/A - Not involved in development 11%GOCState of the Game Industry2022 The number of respondents currently making games for PlayStation 5 (31%)edged out Xbox Series X/S (2g%), while on the mobile front, both iOS and Androidgarnered 3o% each. For future games, the differences were more pronouncedbetween PlayStation 5 (31%) and Android (28%) and iOS (27%). along with XboxSeries X/S (27%). Nintendo Switch slightly increased between 2021 and 2022, with2o% of respondents currently developing games for the platform.Which platform(s) will you be developing your next project for? (Choose all that apply)PC%85PlayStation531%Android 28%Xbox Series X / S 27%iOS 27%Nintendo Switch 19%Xbox One (or One X) 17%Mac 17%PlayStation 4 (or 4Pro) 14%VR Headsets 11%Web browser9%%8 xnui7AR Headsets4%Xbox Project xCloud4%Google Stadia 3%PlayStation Now2%Tabletop Games2%Virtual Tabletop1%Amazon Luna1%Playdate 1%Other 5%N/A - Not involved in development18%GOCStateoftheGameIndustry2022 PCleadsoverallinterestasPs5leadsconsolesWhich platform(s) most interest you as a developer right now? (Choose all that apply)PC 62%PlayStation 543%Nintendo Switch 39%Xbox Series X / S 30%iOS 25%Android 25%VRHeadsets24%%ARHeadsets13%Xbox One (or One X) 12%Web browser 11%PlayStation 4 (or 4 Pro)10%Ta.bletop Ga.mes%8Xbox Project xCloud8%Linux 7%Google Stadia5%Playdate4%Virtual Tabletop4%PlayStation Now4%Amazon Luna2%N/A-Notinvolvedindevelopment7%Other3%GOCStateoftheGameIndustry2022 The platforms that developers were most interested in making games for heldsteady this year. PC stayed on top, increasing from 58% to 62% this year. In thesubsequent spots, we have PlayStation 5 (43%), Nintendo Switch (39%). Xbox SeriesX/S (3o%), and iOS and Android (25% each). Interest in VR headsets decreasedslightly (24%), along with augmented reality headsets (13%). A couple of the newestplayers—Playdate (4%), Amazon Luna (2%), and Virtual Tabletop platforms likeRollzo (4%)—don't seem to be catching on quite yet.ALookBackat1oYearsofSOTiThis is the 1oth iteration of GDC's State of the Game Industry (SOTI) report, sowe decided to take a glance at game platforms over the years—to see what trendshave surged, which platforms have fallen, and what has surprised us the most overthe past decade. Here are a few highlights:PC IstheHouseFavoriteGame developers have their star performer. PC has become the consistent topplatform over the years, rising from 48% of current game development in 2o13 tc63% 1n 2022.MobileTookthePlungeBack in 2013, mobile was the hot trend in gaming, with 55% of developers makinggames for phones and other mobile devices. Now? It's down by almost half fromits heyday, sitting at 30% in 2022.PlayStationBeatsXboxThe war of the platforms has a winner: It's PlayStation. Over the past lo years ofSOTI surveys, the nurnber of developers making PlayStation ganes has beaten theand PlayStation 4 came out.Has VR Hit Its Peak?Virtual reality game development spiked in the mid 2o1os, rising from 7% of gamesin 2015 to 24% just two years later. But that number has fallen almost all the wayback, sitting at 1o% for the past two years. Facebook's Meta and PlayStation VR2could change things.The Biggest Surprisewhen GDC started the SOTI report in 2013. Nintendo was still a few years awayfrom the stellar success of the Switch. The percentage of developers making gamesfor 3DS or WiU were in the low single digits. But then, rumors of Nintendo's next-gen console started to surface. The Ninte

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